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Ticket Foundry 1.0 launches this summer

Ticket Foundry 1.0 launches this summer

After months of building, breaking, and rebuilding, I'm finally locking in a release date for Ticket Foundry. Summer 2026.

When I started Ticket Foundry, the goal was to build something I'd actually want to use. No per-seat pricing, no cloud lock-in, no SaaS dashboard nightmare. Three for three.

Ticket Foundry was built with the help of Claude (Anthropic's AI). I used it as a coding assistant throughout development, writing and debugging PHP, building features, and working through problems. Every design decision, product direction, and quality call was mine. I'm a one-person operation and AI tooling is part of how I work.

What's shipping in 1.0

The feature list is intentionally focused. Here's everything that's in:

  • Full ticket and project management — tickets, statuses, priorities, assignees, due dates
  • A public submit form so end users can file tickets without an account
  • 10 built-in themes, per-user preferences
  • Email notifications via Mailgun, Postmark, SendGrid, Brevo, or plain SMTP
  • Reports dashboard with the metrics that actually matter
  • Audit log for everything that changes
  • Built-in cron jobs for automatic email reports
  • Self-guided setup wizard that walks you through the install
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You can try the live demo at sandbox.ticketfoundry.net right now — no signup, no commitment. It resets weekly so feel free to mess around.

What you'll need to run it

The whole thing is self-hosted PHP + MySQL. If your company already runs a website, you almost certainly have everything you need.

# Minimum requirements
- PHP 8.1+
- MySQL 5.7+ or MariaDB 10.2+
- Apache (mod_rewrite) OR Nginx OR IIS
- ~50 MB disk space
ℹ️
Works on every major shared host we tested — DreamHost, SiteGround, Hostinger, BlueHost, A2, and a few obscure ones. If your host blocks something Ticket Foundry needs, let us know and we'll either fix it or write you a config workaround.

Pricing

One-time. No subscriptions. No "Pro" tier you have to upgrade to when your team hits 10 people. The same software at price X regardless of whether you have 5 users or 500.

We'll announce the exact number closer to launch, but it'll be in the range of "less than a single month of any competitor we benchmarked."

When and where

Get notified when it drops — drop your email and we'll send one message when 1.0 is live. We will not send anything else. We are physically incapable of newsletters.

Talk soon.